3D Game Artist
What you will be doing
- Creating 3D game characters from 2D concepts
- Delivering 3D models for published games
- Modelling in both Low Poly and High Poly workflows
- Animate, rig 3D objects and create textures for 3D objects
- Lighting, shaders and particle animations
- Reiterating assets tailored to concept feedbacks
Desired Skills and Experience
- 2+ years of Game Artist experience on mobile games with at least 1 year in hyper casual genre
- Demonstrated ability to communicate and manage time effectively
- A deep understanding of shape, anatomy, color, light and shade
- Competence of creating animations
- Proficiency in blender and/or Maya, Substance Painter and Unity
- Experience with the Adobe Creative Suite is a plus
What you will be learning
- Deeper understanding of texturing, lighting, and rendering
- Technical coaching from team leaders
- Creative problem solving
In our team players
What we are looking for
- If you like playing games
- If developing games excites you
- If you constantly seek to grow personally and professionally
- If you can understand English without Google Translate
- If you have a life outside of your profession (exercising, music, hiking etc)
- If you’re interested in entrepreneurship and the startup culture
- If you believe in the team spirit
What we are not looking for
- Diploma
What we hope you do not have
- Smoking (it kills!)
- Regular working hours
- Tirelessly attempting at becoming a state official (a.k.a KPSS)
Working at tiplay
- The basics (health insurance, pension plan etc.)
- Learning and growth opportunities
- Regular feedback and coaching on your growth
- Allowance for personal and professional development
- English learning support
- Yearly vacation starting from your first year
- Workation
- Team events including dinners, hikes and trips
- Working from home option
- Game Day
- Snacks (including beverages)