3D Game Artist

What you will be doing

  • Creating 3D game characters from 2D concepts
  • Delivering 3D models for published games
  • Modelling in both Low Poly and High Poly workflows
  • Animate, rig 3D objects and create textures for 3D objects
  • Lighting, shaders and particle animations
  • Reiterating assets tailored to concept feedbacks

Desired Skills and Experience

  • 2+ years of Game Artist experience on mobile games with at least 1 year in hyper casual genre
  • Demonstrated ability to communicate and manage time effectively
  • A deep understanding of shape, anatomy, color, light and shade
  • Competence of creating animations
  • Proficiency in blender and/or Maya, Substance Painter and Unity
  • Experience with the Adobe Creative Suite is a plus

What you will be learning

  • Deeper understanding of texturing, lighting, and rendering
  • Technical coaching from team leaders
  • Creative problem solving
In our team players
What we are looking for
  • If you like playing games
  • If developing games excites you
  • If you constantly seek to grow personally and professionally
  • If you can understand English without Google Translate
  • If you have a life outside of your profession (exercising, music, hiking etc)
  • If you’re interested in entrepreneurship and the startup culture
  • If you believe in the team spirit
What we are not looking for
  • Diploma
What we hope you do not have
  • Smoking (it kills!)
  • Regular working hours
  • Tirelessly attempting at becoming a state official (a.k.a KPSS)
Working at tiplay
  • The basics (health insurance, pension plan etc.)
  • Learning and growth opportunities
  • Regular feedback and coaching on your growth
  • Allowance for personal and professional development
  • English learning support
  • Annual paid time off is 7 days for the first year
  • Workation
  • Team events including dinners, hikes and trips
  • Working from home option
  • Game Day
  • Snacks (including beverages)